Sep 15, 2010, 03:14 AM // 03:14
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#2
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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I don't know what you're suggesting here. "the set up of hero arena" is obviously referring to Hero Battles, but I'm not sure what exactly you mean by that.
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Sep 15, 2010, 03:35 AM // 03:35
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#3
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Imma Firin Mah Rojway!
Join Date: Aug 2008
Location: At the Mac Store laughing at people that walk out with anything.
Profession: E/Mo
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So... your saying no healing? I'm with Shayne Hawke on this one, what do you mean?
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Sep 15, 2010, 03:39 AM // 03:39
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#4
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Krytan Explorer
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Quote:
Originally Posted by Shayne Hawke
I don't know what you're suggesting here. "the set up of hero arena" is obviously referring to Hero Battles, but I'm not sure what exactly you mean by that.
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hero battles without heroes, cap points+kill count, only self heals and whatever, no target healing. Maybe some codex only skill that emulates the rally thing in gw2
Last edited by awry; Sep 15, 2010 at 03:41 AM // 03:41..
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Sep 15, 2010, 03:47 AM // 03:47
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#5
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Imma Firin Mah Rojway!
Join Date: Aug 2008
Location: At the Mac Store laughing at people that walk out with anything.
Profession: E/Mo
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Quote:
Originally Posted by awry
hero battles without heroes, cap points+kill count, only self heals and whatever, no target healing. Maybe some codex only skill that emulates the rally thing in gw2
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May I direct you to the costume brawl suggestion thread.
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Sep 15, 2010, 05:38 AM // 05:38
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#6
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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I like the idea of a cap/kill count maps in codex, HOWEVER guild wars isnt set up for individual self healing to be enough. If you did that then everyone would pretty much run the 4 most damaging classes available in that codex of skills and hope that they killed the other team first. Good luck getting proper streaks.
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Sep 15, 2010, 07:15 AM // 07:15
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#7
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Banned
Join Date: May 2010
Guild: PonG
Profession: W/Mo
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If this idea applied to RA as well, that'd be awesome! Ban monks from both RA and Codex FTW! We'd no longer have to rage, and we'd all have to take on a new approach to PvP when it comes to 4v4 arenas.
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Sep 15, 2010, 07:18 AM // 07:18
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#8
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Jungle Guide
Join Date: Feb 2007
Location: Philippines
Guild: [Glad]
Profession: Mo/
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Quote:
Originally Posted by Sirius Bsns
If this idea applied to RA as well, that'd be awesome! Ban monks from both RA and Codex FTW! We'd no longer have to rage, and we'd all have to take on a new approach to PvP when it comes to 4v4 arenas.
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It's called Ritualists.
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Sep 15, 2010, 08:13 AM // 08:13
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#9
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Krytan Explorer
Join Date: Aug 2006
Location: Somewhere in a distant land..
Guild: Reign of Judgement [RoJ]
Profession: E/
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Not signed. Healing is an important part of Guild Wars PvP and we'd just all spam high damage classes without it. Also, not all classes possess effective self-heal.
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Sep 15, 2010, 10:28 AM // 10:28
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#10
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Guest
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Codex should be removed... it's obviously dead and failed arena I don't know what is Anet waiting for...
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Sep 15, 2010, 10:31 AM // 10:31
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#11
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Desert Nomad
Join Date: Mar 2010
Guild: Anna
Profession: A/
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I maybe didn't understand the idea of this thread , but if we remove monks in fact , everyone shall go in as bsurger/mesmer/necro and win ??
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Sep 15, 2010, 10:59 AM // 10:59
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#12
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Forge Runner
Join Date: May 2008
Location: East Anglia, UK
Guild: Order of [Thay]
Profession: N/
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No direct healing... As long as prots, heal breeze and Vig sprit are around, monks will have a use.
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Sep 15, 2010, 02:17 PM // 14:17
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#13
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Krytan Explorer
Join Date: Aug 2009
Location: wouldn't you like to know?
Guild: ^yea KFC just subscribed to me for 1 year^
Profession: P/
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while we're here, I'm totally in for dismissing rupts. No more healing, what's the use of em? Ban rangers and mesmers from pvp forms then. Damage? What for? It'll only annihilate somebody's survivor title, why be mean like that? Support? That's not fair, what if one team has a support profession and the other does not? Dismiss support just as well.
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Sep 15, 2010, 03:35 PM // 15:35
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#14
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Krytan Explorer
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Quote:
Originally Posted by Missing HB
I maybe didn't understand the idea of this thread , but if we remove monks in fact , everyone shall go in as bsurger/mesmer/necro and win ??
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Well if the skill roulette is still in effect, that won't be the case, can't bsurge spam w/o energy management after all.
Quote:
Originally Posted by Lord Mip
Not signed. Healing is an important part of Guild Wars PvP and we'd just all spam high damage classes without it. Also, not all classes possess effective self-heal.
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Since it's still codex, the highest damaging class is going to change.
Last edited by awry; Sep 15, 2010 at 03:39 PM // 15:39..
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Sep 15, 2010, 03:59 PM // 15:59
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#15
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Wilds Pathfinder
Join Date: May 2009
Location: The Netherlands
Profession: A/W
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u want no healing in a game that is designed to be played with a healer?
lol gg.
it will be awesome in gw2 tho
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Sep 15, 2010, 04:09 PM // 16:09
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#16
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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While we're at it, why don't we ban weapon spells, adrenaline skills, preparations, and enchantments?
/notsigned
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Sep 15, 2010, 04:12 PM // 16:12
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#17
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Desert Nomad
Join Date: Aug 2006
Guild: Guernsey Milking Coalition[MiLk]
Profession: E/Me
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http://www.guildwarsguru.com/forum/g...tml?t=10444423
a quick search would have yielded this to you OP. There is no way people(as a whole) wouldn't play this. There would be detractors, but that's par for the gw community.
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Sep 15, 2010, 04:14 PM // 16:14
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#18
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Desert Nomad
Join Date: Oct 2007
Location: Farming for Nick gifts
Profession: R/
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So...you're suggesting put ideas from GW2 into GW1?
You do realize that they will be completely different games and the only key similarity is they take place on the same planet, right?
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Sep 15, 2010, 08:03 PM // 20:03
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#19
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Desert Nomad
Join Date: Jan 2010
Guild: [Pink]
Profession: P/
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eww, no healing would make the game so fast paced. damage fests =/= fun.
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Sep 15, 2010, 08:14 PM // 20:14
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#20
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Desert Nomad
Join Date: Jul 2009
Location: Inside the Oblivion Gate
Guild: The Imperial Guards of Istan[TIGE]
Profession: E/Me
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Quote:
Originally Posted by Rezz Anna Nicole
Codex should be removed... it's obviously dead and failed arena I don't know what is Anet waiting for...
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/sgned for this...
/notsigned for now healing? its important in this game.. and GW2 is off in the far distance...
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